쉐이더 그래프를 이용한 젤다 불 이펙트 만들기



쉐이더 그래프를 이용한 젤다 불 이펙트 만들기

금별 0 2,868 2018.11.25 18:51

Enable shadergraph here: https://www.youtube.com/watch?v=CDbt6... When you put this on an object, you'll need to expose a custom variable that multiplies against the UV values of the textures, so that you can randomly offset the multiply voronoi textures per object 

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