언리얼4 이펙트 참고정보 - 스플라인에 타일링되는 리퀴드 메쉬 제작 사진new



언리얼4 이펙트 참고정보 - 스플라인에 타일링되는 리퀴드 메쉬 제작 사진new

금별 4 2,507 2020.02.25 01:24

보다 더 큰 이미지파일

https://cafe.naver.com/unrealfx/18992

 

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Test if a tileable mesh can be moved along a spline as a "cheap" alternative to "Vertex Animation Textures" or "Alembic". I was inspired by loopable waterfalls in Mortal Combat https://youtu.be/k8_6PmSKF2U?t=836 and the splashes are made following this: https://vimeo.com/213730714
Realtime-VFX-Thread:
https://realtimevfx.com/t/simon-trumpler-vfx-sketchbook/4177/35?u=simonschreibt
Unreal Project Data
https://www.dropbox.com/s/rt00uqejme86zig/loopableLiquid_unrealProject_4.23.zip?dl=0
Houdini HDA:
https://www.dropbox.com/s/kh11i4sg51beiw6/tileableLiquid.hdalc?dl=0
Graphs (click the 3 dots in the bottom-right corner and choose "Download Post")
Houdini (part)
https://imgur.com/VBIuIFG
Liquid Material
https://imgur.com/1F0VM9s
Pool Material
https://imgur.com/XMOoV4n
Smoke Particle Material
https://imgur.com/0fEvBun
Level Blueprint:
https://imgur.com/5iMQDRU
Liquid Blueprint: Construction Script
https://imgur.com/HZcHKsv
Liquid Blueprint: Event Graph
https://imgur.com/938lbS5

Comments

ggman3850 2020.02.25 01:34
이거시 도대체 뭐시냐 ...
금별 2020.02.25 01:41
커피맥주 2020.02.25 14:05
와.. 짱 멋집니다.
키자비 2020.02.26 01:33
대박~~~ 감사합니다. ^^


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