Stylized Animated 2D 이펙트: 팁과 트릭



Stylized Animated 2D 이펙트: 팁과 트릭

금별 0 6,332 2020.01.20 14:07

Stylized Animated 2D Effects

 

 

 

Introduction

 

Hi! My name is Dmitry Sarkisov, I am 21. Though I'm a history teacher by education, I work as a 2D FX animator. I do frame-by-frame 2D effects for games and videos. 

 

In the beginning, I was making animations for stickman fighting games, a very popular genre in 2007-2012 that has survived to the present day. Back then, I had no clue about market pay rates and worked for very low fees. 

 

 

I created my very first animation in 2008 when I was 10 years old, using an old camera with a touchscreen and built-in application similar to Paint. I'd take a photo, duplicate it many times, and draw animations with a finger right on the photos, without onion skinning. At that time, I didn't even know that there existed professional software for animation or graphic tablets.

 

Inspiration

I draw inspiration from a lot of things, but Blizzard’s cinematics are a major one and their games have probably influenced my taste in general when it comes to creating effects. I also like old-school animated films like The Iron Giant, Titan: A.E., Treasure Planet, The Secret of NIMH, The Lion King (1994), Atlantis: The Lost Empire, etc. As for some recent movies, I really liked Klaus and it inspired me to learn snow effects.

 

 

Workflow & Techniques

A little disclaimer before I start sharing my workflow and favorite tricks: everything I am going to talk about is highly subjective.

 

Another disclaimer: for my home studies, I usually combine sprite sheets with Particle Systems in Unity. 

 

 

First of all, let's speak about drawing with a mouse/tablet. Smooth drawing with a mouse is an easy thing to do. Frame by frame, I use Eraser to “sharpen” the blunt ends of the lines to make them look as if they were drawn with a tablet. However, this process is much more time-consuming, so if for some reason you still draw with a mouse, I recommend you to buy a tablet.

 

 

Next, the smooth transitions between frames. Here, the workflow depends on the desired effect. As I see it, the frame number is one of the many ways to improve smoothness (the higher, the smoother) but it doesn’t always work.

 

 

The color theory wasn't something I studied, so nowadays I have to play with different color palettes many timed until something inside me clicks. Things don't always turn out the way I expect them to but I am getting better each day.

 

 

I also often play with double framing to improve the velocity and dynamics of my effects. But mind that it's not the only way to do that: some animators don’t use this trick and still produce animations with great style and dynamics.  

 

 

 

 

Advice for Learners

If you want to learn effects, the best piece of advice I can give you is just to keep practicing. Take your time, pay attention to the details and stop beating yourself up if things don't work out. That’s it.

 

To be honest, I have never used any books, tutorials or special courses to study FX. What I do is analyze cool effects created by talented artists and try to understand what makes them so great. Plus, I sometimes rewatch and study old animated movies.

 

Dmitry Sarkisov, FX Artist

Interview conducted by Kirill Tokarev

Comments


번호 포토 분류 제목 글쓴이 날짜 조회
466 유니티 유니티 앰플리파이 쉐이더 - 쉐이더를 활용한 태극문양 제작방법 금별 2023.04.11 3038
465 유니티 유니티 앰플리파이쉐이더 - 구형 프렉쳐 이펙트 제작방법 금별 2023.04.11 3266
464 유니티 유니티 쉐이더 그래프 - Fractured Cube 튜토리얼 금별 2023.04.11 2721
463 유니티 유니티/쉐이더그래프 - Sub Emitters & Rain 금별 2023.04.04 2995
462 언리얼4 언리얼 - 간단 물 잔상 효과 제작방법 금별 2023.04.08 4566
461 2D 포토샵 - 간단 불 시퀀스 제작방법 금별 2023.04.08 4257
460 2D 포토샵 - 간단 발톱형태 스크래치 텍스쳐 제작방법 금별 2023.04.08 3742
459 2D 포토샵 - 간단 카툰 크랙 텍스쳐 제작방법 금별 2023.04.08 2807
458 2D 포토샵 - 간단한 가시형태 아우라 텍스처 제작방법 금별 2023.04.08 3094
457 2D 포토샵 - 심플한 LOL 스타일 스킬서클 제작방법 금별 2023.04.08 2487
456 2D 포토샵 - 간단한 4장 시퀀스 번개 제작방법2 금별 2023.04.08 4026
455 2D 포토샵 - 간단한 4장 시퀀스 번개 제작방법 금별 2023.04.08 3428
454 2D 포토샵 - 간단 작은 파티클 잎 텍스처 제작 금별 2023.04.08 2210
453 2D 포토샵 - 간단 작은 돌 질감 텍스쳐 제작방법 금별 2023.04.08 2283
452 2D 포토샵 - 간단 노이즈 텍스쳐 제작방법(심리스) 금별 2023.04.08 3377
451 2D 포토샵 - 연속되는 테일 텍스쳐 제작방법 금별 2023.04.08 2407
450 2D 포토샵 - 간단 플레어 텍스쳐 제작방법 금별 2023.04.08 3136
449 2D 포토샵 - 간단 검광 텍스쳐 제작방법 금별 2023.04.08 2511
448 유니티 유니티 앰플리파이 쉐이더 - 흑백으로 집중되는 펜스타일 포스트프로세스 간단 제작과정 금별 2023.04.04 3639
447 언리얼4 언리얼5.1 - 클라드니 패턴(반지의 제왕 인트로) 이펙트 금별 2023.04.02 1917
446 언리얼4 언리얼 - 리본을 활용한 크리스탈 외곽효과 제작방법 금별 2023.04.01 2056
445 언리얼4 언리얼5 - 메시를 다른 메시로 디졸브하는 방법 금별 2023.03.31 2403

 

Banner
 
Facebook Twitter GooglePlus KakaoStory NaverBand