이펙트아카데미 특강/외주/커뮤니티
쉐이더 그래프를 이용한 젤다 불 이펙트 만들기Enable shadergraph here: https://www.youtube.com/watch?v=CDbt6... When you put this on an object, you'll need to expose a custom variable that multiplies against the UV values of the textures, so that you can randomly offset the multiply voronoi textures per object