이펙트아카데미 특강/외주/커뮤니티
I just set some IDs inside the texture in order to create variations like so :
here is a small breakdown of the effect :
I made the animation slower to have a better overview and also increaded the particle count.
1rst step adding the little lightnings sparks:
2nd step adding the panning lightning :
3rd step adding the main slash + a light :
Result with post processing :